Wednesday, September 16, 2009

Hq cars wallpepers (part 8) Gnomon workshop-the techniques of scott robertson vol1-basic perspective form drawing

Part: 1 : Hq cars wallpepers (part 8)
HQ Cars Wallpepers (part 8)52 St. | 1600x1200 | JPEG | 22 MB
Part: 2 : Gnomon workshop-the techniques of scott robertson vol1-basic perspective form drawing
Gnomon Workshop-The techniques of Scott Robertson vol1-Basic perspective form drawing vol 1 to 9 On this DVD Scott introduces the basics of 1, 2 and 3 point perspective drawing and leads you through the exercises needed to gain the skills necessary to draw man-made forms of your own design. Intended to be a lecture for the beginner or a refresher for the working professional, Scott shares the form building basics he utilizes when doing his advanced vehicle drawings; the drawing of freehand perspective grids and ellipses becomes the basis for a form building strategy. The DVD concludes with the drawing of complex curved surfaces that become the building blocks for vehicles in Scott's following DVDs. Topics Covered: 1 Point Perspective 2 Point Perspective 3 Point Perspective Ellipses Foreshortening Freehand Drawing Techniques Establishing a Perspective View Section Drawing Drawing Symmetrical Forms Chapters: 01: Introduction 02: Drawing Mechanics 03: 1-Point Perspective 04:! 2-Point Perspective 05: 3-Point Perspective 06: Foreshortening 07: Ellipses 08: Section Drawing Introduction 09: X, Y, Z Section Drawing 10: Credits Code: Code:Gnomon workshop The techniques of Scott Robertson volume2 - How to draw cars On this DVD, Scott demonstrates the basic drawing techniques he uses when drawing cars. The lecture begins with a detailed look through some of his past car drawings and the strategies employed while drawing them. Next, Scott demonstrates his techniques of establishing a perspective view and the proportions of a car. After these basic setup steps, follow along as he draws three cars, each in a different perspective view. This DVD is a solid introduction to drawing cars of your own design in perspective with a focus on basic drawing skills. Topics covered: Car Drawing Strategy Establishing Your View Basic Proportions Section Drawing Perspective Construction Freehand Drawing Techniques Building Forms of Your Design Chapters: 01: Introduction ! 02: Looking at Drawings 03: Establishing the View 04: Proporti! on 05: F ront 3/4 View 06: Side View 07: Drawing 5 Spoke Wheels 08: Side View Continued 09: Rear 3/4 View 10: Credits Code: Code:Gnomon The techniques of Scott Robertson volume3: How to draw aircraft On this DVD, Scott demonstrates the basic drawing techniques he uses when drawing aircraft. The lecture begins with a detailed look through some of his past aircraft drawings and the strategies employed while drawing them. Next, Scott demonstrates his techniques of establishing the perspective view and proportion of a couple of simple airplanes. He then draws three more aircraft for you in three different perspective views. The final drawing is then overlaid and refined into a finished line drawing. This DVD is a solid introduction to drawing aircraft of your own design in perspective, with a focus on basic perspective drawing skills. Materials used: Pen, Pencil and Marker. Product Code: SRO03 Topics covered: Aircraft Drawing Strategy Establishing Your View Basic Proportions Section Draw! ing Freehand Drawing Techniques Adding Details Overlay Drawing Process Chapters: 01: Introduction 02: Looking at Drawings 03: Single Wing Plane 04: Bi-Plane 05: VTOL Plane 06: Rear 3/4 View 07: Side View Construction 08: Side View Overlay 09: Final Touches 10: Credits Code: Code:Gnomon The techniques of Scott Robertson volume 4 - How to draw hovercraft and spacecraft On this DVD, Scott demonstrates the basic drawing techniques he uses when drawing hovercraft and spacecraft. The lecture begins with a quick look at several of his past hovercraft vehicle drawings and the strategies employed while drawing them. Next, Scott demonstrates his techniques of drawing eleven different flying vehicles of his own design. He demonstrates his approach to ballpoint pen sketching, chisel-tip pen sketching and pencil sketching. This DVD is a solid introduction to drawing hovercraft and spacecraft of various shapes and sizes, with a focus on basic perspective drawing skills. Materials used: P! en, Pencil and Marker. Product Code: SRO04 Topics covered: Veh! icle Dra wing Strategy Establishing Your View Basic Proportions Section Drawing Graphic Sketching Freehand Drawing Techniques Complex Form Building Drawing from Your Imagination Chapters: 01: Introduction 02: Looking at Drawings 03: Drawing on Newsprint 04: Black Chisel Tip Pen 05: Chisel Tip Pen Demo 06: Pencil Sketching 07: Ballpoint Pen Sketching 08: Credits Code: Code:Matte Surface rendering series 1-3 On this first of three DVDs in the Matte Surface rendering series, Scott shares with you the shading techniques he has been teaching for over a decade. Scott covers the necessary tools and materials, explaining how to use them. Next he explains and demonstrates the basics of how our brains interpret form via value changes. Scott uses observational video clips of a box in various lighting scenarios to reinforce his value assignment strategy. Walking you through several sketches, he shows his techniques for properly constructing the cast shadows of planar forms. The rendering example! s demonstrate the use of pencil, chalk and marker. This DVD is intended as a "must-watch" for beginners and a good refresher for the more experienced artist/designer. Product Code: SRO07 CHAPTERS: 01. Introduction 02. Form Change = Value Change 03. Tools and Materials 04. Casting Shadows 05. Reflected Light 06. Halfway to Black 07. Lighting Strategies 08. Sunlight Shading Demos 09. Local Light Demos 10. The Last Rendering Code: Code:On this second of three DVDs in the Matte Surface rendering series, Scott shares with you the round geoform shading techniques he has been teaching for over a decade. He explains and demonstrates the basics of how our brains interpret round forms via value changes. Scott uses observational video clips of a cylinder, cone and sphere in various lighting scenarios to reinforce his value assignment strategy. Walking you through several sketches, he shows his techniques for properly constructing the cast shadows of each of the round geoforms. At ! the end of the DVD, Scott renders a more complex form (shown o! n the co ver) from start to finish, demonstrating the use of pencil, chalk and marker. This DVD is intended as a "must-watch" for beginners and a good refresher for the more experienced artist/designer. CHAPTERS 01. Introduction 02. Value Change = Form Change 03. Shading Cylinders 04. Shading Cones 05. Shading Spheres 06. Train Rendering Code: Code:On this last of three DVDs in the Matte Surface rendering series, Scott shares with you the complex curved surface shading techniques he has been teaching for over a decade. He explains a logical and technical approach to assigning values to simple curved panels. Using Nupastel chalk and Vertithin-Prismacolor pencils, he shows various lighting strategies you can use to light and render complex curved surfaces of your own design. The curved surface examples increase in complexity by the end of the DVD, when the cover piece is rendered from start to finish. Finally, Scott demonstrates several quick vehicle value sketches, employing all o! f the knowledge learned from this series. This DVD is intended as a "must-watch" for beginners ready to take their skills to the next level, as well as a solid foundation for the more experienced artist/designer. CHAPTERS: 01. Introduction 02. Curved Surface: Example 1 03. Simple Curved Surfaces 04. Compound Curved Surfaces 05. Undercut Curved Surfaces 06. Shading X-Y-Z Surfaces 07. Shading the Floating Form 08. Spaceship 1 09. Spaceship 2 10. Spaceship 3 Code: Code: