Part: 1 : Cards retro
Cards retro7 PNG | 1 JPG | 1190 x 2500 | 25 Mb
Part: 2 : Car wallpaper
Car Wallpaper 60 JPEG | 1280Ч1024 | 16.4MB
Monday, September 28, 2009
Sunday, September 27, 2009
Digital-tutors : automotive modeling in xsi Muscle cars wallpapers hq #1
Part: 1 : Digital-tutors : automotive modeling in xsi
Learn a production workflow to automotive modeling using XSI and several time-saving techniques that can be used for film, games, and automotive design projects. Provides 10 hours of project-driven training. Perfect for intermediate artists and experienced artists learning new techniques.Popular highlights include:Modeling with Blueprint ReferencesEstablishing Automotive Line FlowBuilding Volume with CurvesShaping Geometry to Avoid DentsGenerating Curves from GeometryModeling Contoured PanelsRe-directing Edge FlowAdding Scoops to Curved SurfacesRe-paramaterizing CurvesConverting Geometry TypesMirroring DetailMerging and Extracting GeometryWelding Points and EdgesCreating Fitted PanelsCreating Complex Body DetailsUV Mapping Techniquesmental ray MaterialsBuilding Car Paint ShadersCreating Brushed Metal EffectsOvercoming Modeling Challengesmental ray Lighting SetupAdding Tire Tread with Bump MapsFinal Gather for Indirect Lighting
DOWNLOAD
Part: 2 : Muscle cars wallpapers hq #1
Muscle Cars Wallpapers HQ #1
Image: http://i26.tinypic.com/5lo09k.jpgImage: http://img3.raidpic.com/875lo09k.jpg---Quote---
| Muscle Cars Wallpapers Pack #1 | 70 JPG | 1600 x 1200 | 38.2 MB...
Learn a production workflow to automotive modeling using XSI and several time-saving techniques that can be used for film, games, and automotive design projects. Provides 10 hours of project-driven training. Perfect for intermediate artists and experienced artists learning new techniques.Popular highlights include:Modeling with Blueprint ReferencesEstablishing Automotive Line FlowBuilding Volume with CurvesShaping Geometry to Avoid DentsGenerating Curves from GeometryModeling Contoured PanelsRe-directing Edge FlowAdding Scoops to Curved SurfacesRe-paramaterizing CurvesConverting Geometry TypesMirroring DetailMerging and Extracting GeometryWelding Points and EdgesCreating Fitted PanelsCreating Complex Body DetailsUV Mapping Techniquesmental ray MaterialsBuilding Car Paint ShadersCreating Brushed Metal EffectsOvercoming Modeling Challengesmental ray Lighting SetupAdding Tire Tread with Bump MapsFinal Gather for Indirect Lighting
DOWNLOAD
Part: 2 : Muscle cars wallpapers hq #1
Muscle Cars Wallpapers HQ #1
Image: http://i26.tinypic.com/5lo09k.jpgImage: http://img3.raidpic.com/875lo09k.jpg---Quote---
| Muscle Cars Wallpapers Pack #1 | 70 JPG | 1600 x 1200 | 38.2 MB...
Saturday, September 26, 2009
Cg toolkit: the art of 3d toon | 3 gb 3ds max masterclass: steering clear of photo real | 928.18 mb
Part: 1 : Cg toolkit: the art of 3d toon | 3 gb
CG Toolkit: The Art of 3D Toon | 3 GB
The Character Learning Kit DVD Boxset takes the user through the entire process of bringing production quality characters, both realistic and cartoony, to life.
Our boxset includes our critically acclaimed Making of Leon character solution as well as our new Art of 3D Toons ebook. All the models, rigs, scripts and plugins are included on the DVDs. We also encourage you to use them in your own animation reels, short films etc... just have fun with them.
Rapidshare:Code:
Part: 2 : 3ds max masterclass: steering clear of photo real | 928.18 mb
3DS Max MasterClass: Steering Clear of Photo Real | 928.18 MB
When a client asks for photo-real but time or other constraints do not
permit it, going in a completely different direction often proves
beneficial. Cartoon looks as well as hard-edge mechanical looks can easily
be achieved using Autodesk« 3ds Max« and Autodesk« Combustion« software as
well as third-party solutions for both applications.
This DVD is for anyone wanting to output stylized animations that stay
clear of photorealistic
.
Topics include:
* Modelling, lighting and shader considerations
* Ambient occlusion
* Dome lighting
* Using final render
* Cartoon shaders
* Using falloff maps
* Shading with a Bitmap imageRapidshare:Code:
Password:YeYo4NigMae
CG Toolkit: The Art of 3D Toon | 3 GB
The Character Learning Kit DVD Boxset takes the user through the entire process of bringing production quality characters, both realistic and cartoony, to life.
Our boxset includes our critically acclaimed Making of Leon character solution as well as our new Art of 3D Toons ebook. All the models, rigs, scripts and plugins are included on the DVDs. We also encourage you to use them in your own animation reels, short films etc... just have fun with them.
Rapidshare:Code:
Part: 2 : 3ds max masterclass: steering clear of photo real | 928.18 mb
3DS Max MasterClass: Steering Clear of Photo Real | 928.18 MB
When a client asks for photo-real but time or other constraints do not
permit it, going in a completely different direction often proves
beneficial. Cartoon looks as well as hard-edge mechanical looks can easily
be achieved using Autodesk« 3ds Max« and Autodesk« Combustion« software as
well as third-party solutions for both applications.
This DVD is for anyone wanting to output stylized animations that stay
clear of photorealistic
.
Topics include:
* Modelling, lighting and shader considerations
* Ambient occlusion
* Dome lighting
* Using final render
* Cartoon shaders
* Using falloff maps
* Shading with a Bitmap imageRapidshare:Code:
Password:YeYo4NigMae
Thursday, September 24, 2009
Funny 3d cartoons character 80 concept and latest cars wallpapers
Part: 1 : Funny 3d cartoons character
Funny 3D Cartoons character for you work in photoshop!
HQ | 113 jpg | Up to 9001*6000 pix | 300 dpi | 279 Mb rar
Part: 2 : 80 concept and latest cars wallpapers
80 Concept and Latest Cars WallpapersRESOLUTION: 1920 x 1200FORMAT: .jpgSIZE : 29MB
Funny 3D Cartoons character for you work in photoshop!
HQ | 113 jpg | Up to 9001*6000 pix | 300 dpi | 279 Mb rar
Part: 2 : 80 concept and latest cars wallpapers
80 Concept and Latest Cars WallpapersRESOLUTION: 1920 x 1200FORMAT: .jpgSIZE : 29MB
Wednesday, September 23, 2009
Digital-tutors : zsphere modeling in zbrush Stock photo - car in motion
Part: 1 : Digital-tutors : zsphere modeling in zbrush
Learn a time-saving workflow to modeling with ZSpheres and building complex organic models using production-applicable tools and techniques. Contains over 4 hours of project-based training for artists modeling with ZBrush.Popular highlights include:Creating ZSphere CagesAdding ZSpheres SymmetricallyTransforming ZSpheresCreating Insets with ZSpheresUsing ZSphere MagnetsConverting ZSpheres to Geometry using Adaptive SkinsSculpting Detail into MeshesSculpting Fine Detail with Alphas and StrokesSelecting Geometry using PolygroupsDeleting GeometryRe-drawing TopologyUsing a Mesh to Starting New TopologyProjecting Existing Detail onto New TopologyCreating Fitted Accessories with Topology ToolsCreating Accessories with ZSpheresExtracting Geometry from Existing MeshesAppending SubtoolsUsing Subtool Master to Manipulate SubtoolsCreating Geometry using ZBrush PrimitivesUsing Masks Creatively with PrimitivesUsing DeformersConverting Primitives to Polygon MeshesPosing with Transpose and! Transpose MasterLesson Outline:
1.Adding and manipulating ZSpheres
11:142.Creating Adaptive Skins
7:393.Drawing out the body of the insect
7:154.Adding the legs using symmetry
9:565.Using magnets to shape the Adaptive Skin
5:096.Sculpting the insect's body
13:107.Sculpting the insect's head
9:288.Sculpting the insect's legs
8:589.Creating an initial topology mesh
5:1710.Setting up the topology session and working on the abdomen
12:5011.Finishing the topology on the abdomen
11:4612.Drawing out new topology on the thorax
10:5313.Restoring symmetry on the topology mesh
3:3114.Starting new topology on the head
12:2315.Finishing the head topology
11:2516.Projecting sculpted detail onto the Adaptive Skin
3:3817.Refining the sculpt
11:5618.Sculpting finer details
11:0319.Adding eyes as subtools
9:2120.Building the mandibles with ZSpheres
13:2421.Modeling a saddle using topology
10:0422.Sculpting the saddle
11:1423.Extracting straps for the saddles
5:2424.Building the reins with ZSpheres
9:3025.Modeling the stirrups with primitives
8:4226.Creating cargo using masks and deformers
8:0427.Modifying primitives to create cargo
9:0928.Adding a stinger using primitives
5:3129.Posing the insect using Transpose Master
8:28Total Run Time:4:26:24
Download:
Part: 2 : Stock photo - car in motion
Stock Photo - Car in motion6 jpg | Up to 3888*2965 pix | 300 dpi | 20 Mb rar
Learn a time-saving workflow to modeling with ZSpheres and building complex organic models using production-applicable tools and techniques. Contains over 4 hours of project-based training for artists modeling with ZBrush.Popular highlights include:Creating ZSphere CagesAdding ZSpheres SymmetricallyTransforming ZSpheresCreating Insets with ZSpheresUsing ZSphere MagnetsConverting ZSpheres to Geometry using Adaptive SkinsSculpting Detail into MeshesSculpting Fine Detail with Alphas and StrokesSelecting Geometry using PolygroupsDeleting GeometryRe-drawing TopologyUsing a Mesh to Starting New TopologyProjecting Existing Detail onto New TopologyCreating Fitted Accessories with Topology ToolsCreating Accessories with ZSpheresExtracting Geometry from Existing MeshesAppending SubtoolsUsing Subtool Master to Manipulate SubtoolsCreating Geometry using ZBrush PrimitivesUsing Masks Creatively with PrimitivesUsing DeformersConverting Primitives to Polygon MeshesPosing with Transpose and! Transpose MasterLesson Outline:
1.Adding and manipulating ZSpheres
11:142.Creating Adaptive Skins
7:393.Drawing out the body of the insect
7:154.Adding the legs using symmetry
9:565.Using magnets to shape the Adaptive Skin
5:096.Sculpting the insect's body
13:107.Sculpting the insect's head
9:288.Sculpting the insect's legs
8:589.Creating an initial topology mesh
5:1710.Setting up the topology session and working on the abdomen
12:5011.Finishing the topology on the abdomen
11:4612.Drawing out new topology on the thorax
10:5313.Restoring symmetry on the topology mesh
3:3114.Starting new topology on the head
12:2315.Finishing the head topology
11:2516.Projecting sculpted detail onto the Adaptive Skin
3:3817.Refining the sculpt
11:5618.Sculpting finer details
11:0319.Adding eyes as subtools
9:2120.Building the mandibles with ZSpheres
13:2421.Modeling a saddle using topology
10:0422.Sculpting the saddle
11:1423.Extracting straps for the saddles
5:2424.Building the reins with ZSpheres
9:3025.Modeling the stirrups with primitives
8:4226.Creating cargo using masks and deformers
8:0427.Modifying primitives to create cargo
9:0928.Adding a stinger using primitives
5:3129.Posing the insect using Transpose Master
8:28Total Run Time:4:26:24
Download:
Part: 2 : Stock photo - car in motion
Stock Photo - Car in motion6 jpg | Up to 3888*2965 pix | 300 dpi | 20 Mb rar
Tuesday, September 22, 2009
Mcneel rhinoceros software collections (2007-2009) | 2.45 gb Digital-tutors : sculpting caricatures in zbrush 3
Part: 1 : Mcneel rhinoceros software collections (2007-2009) | 2.45 gb
McNeel Rhinoceros Software Collections (2007-2009) | 2.45 GB
Rhino is a great help to evaluate the performance of product design. Here's an animation of the car passing through walls of plastic bubbles at 80 mph, which reveals complicated slipstream patterns behind the body. The simulation was performed on commercial CAE software SC/Tetra using the 3D model data created in Rhinoceros.
Developer: Robert McNeel Associates
Compatibility with Vista: Yes
System requirements:
Pentium, Celeron, or higher processor; 200 MB disk space; 512 MB RAM; 1 GB or more is recommended; OpenGL graphic card recommended; IntelliMouse recommended; 3-D digitizer optional; 3-D printer optional.
Language: English only
Tabletka: Present
HomePage: Rhinoceros - User projects
Contents:
* Version of the Rhinoceros v3 SR3 to Rhinoceros v4 SR4B (English version)
* Flamingo v1.1 SR6
* V-ray 1.01.71
* T-Splines 1.2
* TechGems 4.2 - powerful software addition with a wide range of advanced tools to create vast collections of jewelry boxes and Gemological materials prepared for use with Rhinoceros;
* Rhino visual tips 4.0 - an overview of opportunities and training in the program.Code:
Part: 2 : Digital-tutors : sculpting caricatures in zbrush 3
Learn an artist-friendly workflow to sculpting caricatures and an array of practical techniques for exaggerating key characteristics, working with art direction, and capturing believable likenesses of your subjects in ZBrush. Provides over 6 hours of project-driven training for artists using ZBrush for sculpting and illustration.Popular highlights include:Exaggerating Key FeaturesWorking with Subtool MasterPosing Models with Transpose MasterMerging SubtoolsCreating Clothing using TopologyRedrawing Facial TopologyBlocking Out Geometry with ZSpheresCreating Adaptive SkinsProjecting Detail into Adaptive SkinsExtracting Geometry to Create AccessoriesCreating Layered CompositionsPainting with DepthPainting over CompositionSculpting Facial FeaturesChanging ZSphere ResolutionWorking from Reference ArtBuilding Teeth and Eyes from PrimitivesAppending SubtoolsPainting HairBaking and Merging LayersDownload:
McNeel Rhinoceros Software Collections (2007-2009) | 2.45 GB
Rhino is a great help to evaluate the performance of product design. Here's an animation of the car passing through walls of plastic bubbles at 80 mph, which reveals complicated slipstream patterns behind the body. The simulation was performed on commercial CAE software SC/Tetra using the 3D model data created in Rhinoceros.
Developer: Robert McNeel Associates
Compatibility with Vista: Yes
System requirements:
Pentium, Celeron, or higher processor; 200 MB disk space; 512 MB RAM; 1 GB or more is recommended; OpenGL graphic card recommended; IntelliMouse recommended; 3-D digitizer optional; 3-D printer optional.
Language: English only
Tabletka: Present
HomePage: Rhinoceros - User projects
Contents:
* Version of the Rhinoceros v3 SR3 to Rhinoceros v4 SR4B (English version)
* Flamingo v1.1 SR6
* V-ray 1.01.71
* T-Splines 1.2
* TechGems 4.2 - powerful software addition with a wide range of advanced tools to create vast collections of jewelry boxes and Gemological materials prepared for use with Rhinoceros;
* Rhino visual tips 4.0 - an overview of opportunities and training in the program.Code:
Part: 2 : Digital-tutors : sculpting caricatures in zbrush 3
Learn an artist-friendly workflow to sculpting caricatures and an array of practical techniques for exaggerating key characteristics, working with art direction, and capturing believable likenesses of your subjects in ZBrush. Provides over 6 hours of project-driven training for artists using ZBrush for sculpting and illustration.Popular highlights include:Exaggerating Key FeaturesWorking with Subtool MasterPosing Models with Transpose MasterMerging SubtoolsCreating Clothing using TopologyRedrawing Facial TopologyBlocking Out Geometry with ZSpheresCreating Adaptive SkinsProjecting Detail into Adaptive SkinsExtracting Geometry to Create AccessoriesCreating Layered CompositionsPainting with DepthPainting over CompositionSculpting Facial FeaturesChanging ZSphere ResolutionWorking from Reference ArtBuilding Teeth and Eyes from PrimitivesAppending SubtoolsPainting HairBaking and Merging LayersDownload:
Monday, September 21, 2009
Vtc.carrara.7.pro.dvd-ag Autodesk maya 2010 multilanguage mac osx | 850 mb
Part: 1 : Vtc.carrara.7.pro.dvd-ag
VTC.Carrara.7.Pro.DVD-AG
Part: 2 : Autodesk maya 2010 multilanguage mac osx | 850 mb
Autodesk Maya 2010 Multilanguage Mac OSX | 850 MB
Autodesk Maya 2010 software is the first release to unify the Autodesk Maya Complete 2009 and Autodesk Maya Unlimited 2009 feature sets, advanced matchmoving capabilities, and high dynamic range compositing.
REQUIREMENTS
Mac OS X 10.5.2 or later
2 GB of RAM
2 GB hard disk space
Hardware-accelerated OpenGL graphics card
Three-button mouse
Note: Please delete version 2009 before using this patch.
Here you go. Just install, use serial and product key. Once installed run all three cracks works like a charm.
Rapidshare:Code:
VTC.Carrara.7.Pro.DVD-AG
Part: 2 : Autodesk maya 2010 multilanguage mac osx | 850 mb
Autodesk Maya 2010 Multilanguage Mac OSX | 850 MB
Autodesk Maya 2010 software is the first release to unify the Autodesk Maya Complete 2009 and Autodesk Maya Unlimited 2009 feature sets, advanced matchmoving capabilities, and high dynamic range compositing.
REQUIREMENTS
Mac OS X 10.5.2 or later
2 GB of RAM
2 GB hard disk space
Hardware-accelerated OpenGL graphics card
Three-button mouse
Note: Please delete version 2009 before using this patch.
Here you go. Just install, use serial and product key. Once installed run all three cracks works like a charm.
Rapidshare:Code:
Sunday, September 20, 2009
Digital-tutors: dynamic simulations with realflow4 St. valentine love cards
Part: 1 : Digital-tutors: dynamic simulations with realflow4
Extend your capabilities of RealFlow4. Learn alternative uses for RealFlow4 and time-saving techniques for creating realistic rigid body simulations and interactions. Contains over 3 hours of project-based training. Perfect for intermediate artists.Popular highlights include:Overview of Real Impact SystemDynamic MotionSimulation ScaleUnderstanding Mass, Density, VolumeCollision PrimitivesPairs and Stacking SolverInitial StatesInitial Velocity and RotationAdaptive and Fixed StepsImporting DynamicsAnimation Driven SimulationRF Python ScriptingLiquid SimulationFloating Rigid BodiesOverview of All ConstraintsBreakable at ForceVehicle Setup with ConstraintsCreate ArrayMeasure ToolEdit/Delete MessageLesson Outline:
1.Introduction and project overview
1:332.Rigid body basics (part 1): box of poker chips
6:563.Rigid body basics (part 2): collision primitivess
7:094.Rigid body basics (part 3): Initial Motion and Initial States6:285.Rigid body basics (part 4): tossing the box
4:476.Rigid body basics (part 5): importing the dynamics
6:287.Rolling barrels (part 1): understanding scale
5:418.Rolling barrels (part 2): mass cloning
7:099.Rolling barrels (part 3): pairs and stacking Solvers7:0710.Rolling barrels (part 4): quicker simulationss
8:4311.Rolling barrels (part 5): importing the barrels
5:5512.Exploring other rigid body parameters
10:4013.On the rocks (part 1): setting up the liquid
6:5914.On the rocks (part 2): dropping the ice
7:3115.On the rocks (part 3): calculating rigid body masses
6:2616.On the rocks (part 4): floating ice
5:4517.Animation driven simulation
10:0118.Pinning objects with the Fixed Constraint
9:1119.Breakable force (part 1): setting the simulation
5:0820.Breakable force (part 2): writing a RealFlow batch script
7:1321.Breakable force (part 3): completing the script
11:1622.Breakable force (part 4): breaking the wall
5:2623.Using the Ball and Socket Constraint
6:5724.Rigging a swing with the Rope Constraint
8:0125.Making a ski-lift with Path Follow Constraints
5:0526.Using the Slider Constraint to rig a weighing scale
5:4227.Setting up doors with Hinge Constraints
5:3428.Car wheel constraints for vehicle rigging (part 1)8:0029.Car wheel constraints for vehicle rigging (part 2)
8:2430.Restricting rigid bodies with Limb Constraints
6:1931.Conclusion
1:07Total Run Time:3:39:56
Download
Part: 2 : St. valentine love cards
St. Valentine Love Cards | 17 MB
Download
Hotfile | Easy-share
Extend your capabilities of RealFlow4. Learn alternative uses for RealFlow4 and time-saving techniques for creating realistic rigid body simulations and interactions. Contains over 3 hours of project-based training. Perfect for intermediate artists.Popular highlights include:Overview of Real Impact SystemDynamic MotionSimulation ScaleUnderstanding Mass, Density, VolumeCollision PrimitivesPairs and Stacking SolverInitial StatesInitial Velocity and RotationAdaptive and Fixed StepsImporting DynamicsAnimation Driven SimulationRF Python ScriptingLiquid SimulationFloating Rigid BodiesOverview of All ConstraintsBreakable at ForceVehicle Setup with ConstraintsCreate ArrayMeasure ToolEdit/Delete MessageLesson Outline:
1.Introduction and project overview
1:332.Rigid body basics (part 1): box of poker chips
6:563.Rigid body basics (part 2): collision primitivess
7:094.Rigid body basics (part 3): Initial Motion and Initial States6:285.Rigid body basics (part 4): tossing the box
4:476.Rigid body basics (part 5): importing the dynamics
6:287.Rolling barrels (part 1): understanding scale
5:418.Rolling barrels (part 2): mass cloning
7:099.Rolling barrels (part 3): pairs and stacking Solvers7:0710.Rolling barrels (part 4): quicker simulationss
8:4311.Rolling barrels (part 5): importing the barrels
5:5512.Exploring other rigid body parameters
10:4013.On the rocks (part 1): setting up the liquid
6:5914.On the rocks (part 2): dropping the ice
7:3115.On the rocks (part 3): calculating rigid body masses
6:2616.On the rocks (part 4): floating ice
5:4517.Animation driven simulation
10:0118.Pinning objects with the Fixed Constraint
9:1119.Breakable force (part 1): setting the simulation
5:0820.Breakable force (part 2): writing a RealFlow batch script
7:1321.Breakable force (part 3): completing the script
11:1622.Breakable force (part 4): breaking the wall
5:2623.Using the Ball and Socket Constraint
6:5724.Rigging a swing with the Rope Constraint
8:0125.Making a ski-lift with Path Follow Constraints
5:0526.Using the Slider Constraint to rig a weighing scale
5:4227.Setting up doors with Hinge Constraints
5:3428.Car wheel constraints for vehicle rigging (part 1)8:0029.Car wheel constraints for vehicle rigging (part 2)
8:2430.Restricting rigid bodies with Limb Constraints
6:1931.Conclusion
1:07Total Run Time:3:39:56
Download
Part: 2 : St. valentine love cards
St. Valentine Love Cards | 17 MB
Download
Hotfile | Easy-share
Saturday, September 19, 2009
Stardock windowblinds enhanced 6.4 build 73 Autodesk toxik v2010 for maya v2010 [win32/64]
Part: 1 : Stardock windowblinds enhanced 6.4 build 73
WindowBlinds is a one-of-a-kind utility that allows Windows users to completely change the look and feel of the Windows interface by applying a new skin. There are thousands of different skins to choose from that are freely downloadable from the WindowBlinds website. A WindowBlinds skin can change Windows to look like an alternative operating system, favorite sports car brands, favorite sports team, or virtually anything else. With modern video cards, WindowBlinds can do this without reducing performance. WindowBlinds 6 adds the ability to have "blurred glass" window borders on Windows XP which allows artists to make skins that could make Windows XP look virtually identical to Windows Vista.
Part: 2 : Autodesk toxik v2010 for maya v2010 [win32/64]
Autodesk Toxik 2010 - Extend your dimensions and experience truly collaborative digital compositing. Autodesk Toxik software is a node-based digital compositing and visual effects solution with advanced image processing capabilities. Development efforts for Autodesk Toxik compositing software have been transferred to Autodesk Maya 3D modeling, animation, visual effects, and rendering software. Autodesk Toxik is no longer available for purchase as a standalone product.
The software's architecture is built around its ultra-high resolution interaction and high dynamic range imaging (HDRI) core, which allows you to work interactively and intuitively with virtually any visual media, regardless of bit depth or image size.
With its intuitive toolsets, open architecture, and high level of interoperability with Autodesk Maya software, Toxik is the ideal compositor for independent 2D visual effects artists to large-scale film and broadcast facilities.
System Requirements
For 32-bit:
- Windows Vista Business (SP1 or higher), Windows XP Professional (SP2 or higher)
- Intel Pentium 4 or higher, AMD Athlon 64, or AMD Opteron processor
- 2 GB RAM
- 2 GB free hard drive space
- Qualified hardware-accelerated OpenGL graphics card
- Three-button mouse with mouse driver software
- DVD-ROM drive
- Internet Explorer 6.0 or higher, Netscape 7 or higher, Apple Safari, or Mozilla Firefox web browse
For 64-bit:
- Windows Vista Business (SP1 or higher), Microsoft Windows XP x64 Edition (SP2 or higher)
- Intel EM64T, AMD Athlon 64, or AMD Opteron processor
- 2 GB RAM
- 2 GB free hard drive space
- Qualified hardware-accelerated OpenGL graphics card
- Three-button mouse with mouse driver software
- DVD-ROM drive
- Internet Explorer 6.0 or higher, Netscape 7 or higher, Apple Safari, or Mozilla Firefox web browser
DOWNLOAD LINK:
Autodesk Toxik v2010 For Maya v2010 [WIN32]:Rapidshare:
RapidShare: 1-CLICK Web hosting - Easy Filehosting
RapidShare: 1-CLICK Web hosting - Easy Filehosting
Letitbit:
letitbit net - this is totally free file hosting. The speed and size of files is no limited.
Hotfile:
Hotfile.com: One click file hosting
Hotfile.com: One click file hosting
Sms4file:
sms4file
Vip-file:
http://vip-file.com/download/8253.8f4d6410628833435cd51e9266/AUTOTOXIK
Autodesk Toxik v2010 For Maya v2010 [WIN64]:
Rapidshare:
RapidShare: 1-CLICK Web hosting - Easy Filehosting
RapidShare: 1-CLICK Web hosting - Easy Filehosting
RapidShare: 1-CLICK Web hosting - Easy Filehosting
Letitbit:
letitbit net - this is totally free file hosting. The speed and size of files is no limited.
Hotfile:
Hotfile.com: One click file hosting
Hotfile.com: One click file hosting
Hotfile.com: One click file hosting
Sms4file:
sms4file
Vip-file:
http://vip-file.com/download/2375.2b15336ef05ec66f9cb4bfdf6f/AUTOTOXI
WindowBlinds is a one-of-a-kind utility that allows Windows users to completely change the look and feel of the Windows interface by applying a new skin. There are thousands of different skins to choose from that are freely downloadable from the WindowBlinds website. A WindowBlinds skin can change Windows to look like an alternative operating system, favorite sports car brands, favorite sports team, or virtually anything else. With modern video cards, WindowBlinds can do this without reducing performance. WindowBlinds 6 adds the ability to have "blurred glass" window borders on Windows XP which allows artists to make skins that could make Windows XP look virtually identical to Windows Vista.
Part: 2 : Autodesk toxik v2010 for maya v2010 [win32/64]
Autodesk Toxik 2010 - Extend your dimensions and experience truly collaborative digital compositing. Autodesk Toxik software is a node-based digital compositing and visual effects solution with advanced image processing capabilities. Development efforts for Autodesk Toxik compositing software have been transferred to Autodesk Maya 3D modeling, animation, visual effects, and rendering software. Autodesk Toxik is no longer available for purchase as a standalone product.
The software's architecture is built around its ultra-high resolution interaction and high dynamic range imaging (HDRI) core, which allows you to work interactively and intuitively with virtually any visual media, regardless of bit depth or image size.
With its intuitive toolsets, open architecture, and high level of interoperability with Autodesk Maya software, Toxik is the ideal compositor for independent 2D visual effects artists to large-scale film and broadcast facilities.
System Requirements
For 32-bit:
- Windows Vista Business (SP1 or higher), Windows XP Professional (SP2 or higher)
- Intel Pentium 4 or higher, AMD Athlon 64, or AMD Opteron processor
- 2 GB RAM
- 2 GB free hard drive space
- Qualified hardware-accelerated OpenGL graphics card
- Three-button mouse with mouse driver software
- DVD-ROM drive
- Internet Explorer 6.0 or higher, Netscape 7 or higher, Apple Safari, or Mozilla Firefox web browse
For 64-bit:
- Windows Vista Business (SP1 or higher), Microsoft Windows XP x64 Edition (SP2 or higher)
- Intel EM64T, AMD Athlon 64, or AMD Opteron processor
- 2 GB RAM
- 2 GB free hard drive space
- Qualified hardware-accelerated OpenGL graphics card
- Three-button mouse with mouse driver software
- DVD-ROM drive
- Internet Explorer 6.0 or higher, Netscape 7 or higher, Apple Safari, or Mozilla Firefox web browser
DOWNLOAD LINK:
Autodesk Toxik v2010 For Maya v2010 [WIN32]:Rapidshare:
RapidShare: 1-CLICK Web hosting - Easy Filehosting
RapidShare: 1-CLICK Web hosting - Easy Filehosting
Letitbit:
letitbit net - this is totally free file hosting. The speed and size of files is no limited.
Hotfile:
Hotfile.com: One click file hosting
Hotfile.com: One click file hosting
Sms4file:
sms4file
Vip-file:
http://vip-file.com/download/8253.8f4d6410628833435cd51e9266/AUTOTOXIK
Autodesk Toxik v2010 For Maya v2010 [WIN64]:
Rapidshare:
RapidShare: 1-CLICK Web hosting - Easy Filehosting
RapidShare: 1-CLICK Web hosting - Easy Filehosting
RapidShare: 1-CLICK Web hosting - Easy Filehosting
Letitbit:
letitbit net - this is totally free file hosting. The speed and size of files is no limited.
Hotfile:
Hotfile.com: One click file hosting
Hotfile.com: One click file hosting
Hotfile.com: One click file hosting
Sms4file:
sms4file
Vip-file:
http://vip-file.com/download/2375.2b15336ef05ec66f9cb4bfdf6f/AUTOTOXI
Thursday, September 17, 2009
Superb wallpaper collection Digital-tutors : maya extreme bundle (84 topics)
Part: 1 : Superb wallpaper collection
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Part: 2 : Digital-tutors : maya extreme bundle (84 topics)
Includes 84 topics, 340 hours, 162 discs 01.Digital-tutors : Add-On: Street Racer Kit 02.Digital-tutors : Animating Cartoon Characters in Maya 03.Digital-tutors : Animating Creatures in Maya: Insects 04.Digital-tutors : Animating Next-Gen Characters in Maya 05.Digital-tutors : Animation Layers in Maya 06.Digital-tutors : Artists Guide to RenderMan for Maya 07.Digital-tutors : Body Mechanics and Animation in Maya: Lifting Heavy Objects 08.Digital-tutors : Body Mechanics and Animation in Maya Pushing Objects 09.Digital-tutors : Body Mechanics and Animation in Maya: Pulling Objects 10.Digital-tutors : Cartoon Character Rigging in Maya 11.Digital-tutors : Character Setup in Maya 12.Digital-tutors : Creating Cartoon Characters in Maya 13.Digital-tutors : Creating Cartoon Sets in Maya 14.Digital-tutors : Cartoon Character Rigging in Maya 15.Digital-tutors : Creating Digital Humans Series 16.Digital-tutors : Creating Stylized Females in Maya 17.Digital-tutors : Creature Rigging in! Maya: Insects 18.Digital-tutors : Animating Quadrupeds in Maya 19.Digital-tutors : UV Layout in Maya 20.Digital-tutors : Creating Concept Vehicles in Maya 21.Digital-tutors : Introduction to Animation in Maya 22.Digital-tutors : Introduction to Maya, 2nd Edition 23.Digital-tutors : Maya Modeling Techniques: Interiors 24.Digital-tutors : Python Scripting in Maya 25.Digital-tutors : Introduction to Rigging in Maya 26.Digital-tutors : Introduction to Shave and a Haircut for Maya 27.Digital-tutors : Exaggerated Facial Modeling in Maya and ZBrush 28.Digital-tutors : Facial Animation and Lip Sync in Maya 29.Digital-tutors : Facial Rigging in Maya 30.Digital-tutors : Female Android Modeling in Maya 31.Digital-tutors : Introduction to RenderMan for Maya 2.0 32.Digital-tutors : Introduction to Modeling in Maya 33.Digital-tutors : Introduction to mental ray in Maya 2009 34.Digital-tutors : Flash and Maya Integration 35.Digital-tutors : HDRI Workflow with Maya and Photoshop 36.Digita! l-tutors : Intermediate Poly/Sub-D Training Kit 37.Digital-tut! ors : In troduction to Dynamics in Maya 38.Digital-tutors : Introduction to Hypershade 39.Digital-tutors : Introduction to Lighting in Maya 40.Digital-tutors : Introduction to Maya 2009 41.Digital-tutors : Introduction to Maya Animation: Walk Cycle 42.Digital-tutors : Introduction to Maya Muscle 43.Digital-tutors : Introduction to Maya nCloth 44.Digital-tutors : Introduction to Maya Paint Effects 45.Digital-tutors : Introduction to MEL 46.Digital-tutors : UV Mapping Workflows in Maya 47.Digital-tutors : Mastering Maya Render Nodes 48.Digital-tutors : Using SyFlex in Maya 49.Digital-tutors : Urban Environment Creation in Maya 50.Digital-tutors : Ultimate Fluids 51.Digital-tutors : The Artists Guide to MEL 52.Digital-tutors : Maya Modeling Techniques: Automotive 53.Digital-tutors : Maya Modeling Techniques: Werewolves 54.Digital-tutors : Maya Unlimited: Cloth 55.Digital-tutors : Maya Unlimited: Fluid Effects 56.Digital-tutors : Maya Unlimited: Fur 57.Digital-tutors : Maya Unlimited: Ha! ir 58.Digital-tutors : mental ray in Maya (e-download) 59.Digital-tutors : mental ray Nodes in Maya 60.Digital-tutors : mental ray Nodes Online Reference Library 61.Digital-tutors : mental ray Rendering Techniques: Interiors 62.Digital-tutors : mental ray Tips and Tricks 63.Digital-tutors : mental ray Workflows in Maya: Caustics 64.Digital-tutors : mental ray Workflows in Maya: Final Gather 65.Digital-tutors : mental ray Workflows in Maya: Global Illumination 66.Digital-tutors : mental ray Workflows in Maya: Subsurface Scattering 67.Digital-tutors : Modeling Next-Gen Characters in Maya 68.Digital-tutors : Motorcycle Modeling Techniques in Maya 69.Digital-tutors : Non-linear Animation with Maya Trax 70.Digital-tutors : nParticles in Maya 2009 71.Digital-tutors : Digital Tutors-Pixar RenderMan Tutorials-Siggraph2007 72.Digital-tutors : Polygon and Sub-D Modeling Workflows in Maya 73.Digital-tutors : Product Visualization in Maya 74.Digital-tutors : RealFlow and Maya Integrati! on 75.Digital-tutors : Render Passes in Maya 2009 76.Digital-t! utors : Rendering with Maya Toon (e-download) 77.Digital-tutors : mental ray in Maya: Rendering Workflow (e-download) 78.Digital-tutors : Rigging Cartoon Vehicles in Maya 79.Digital-tutors : Rigging Quadrupeds in Maya 80.Digital-tutors : Set Dressing and Design in Maya 81.Digital-tutors : Shading Networks in Maya 82.Digital-tutors : Soft and Rigid Bodies in Maya (e-download) 83.Digital-tutors : Stereoscopic 3D in Maya 84.Digital-tutors : Texture Painting with Maya and Photoshop DOWNLOADor
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Part: 2 : Digital-tutors : maya extreme bundle (84 topics)
Includes 84 topics, 340 hours, 162 discs 01.Digital-tutors : Add-On: Street Racer Kit 02.Digital-tutors : Animating Cartoon Characters in Maya 03.Digital-tutors : Animating Creatures in Maya: Insects 04.Digital-tutors : Animating Next-Gen Characters in Maya 05.Digital-tutors : Animation Layers in Maya 06.Digital-tutors : Artists Guide to RenderMan for Maya 07.Digital-tutors : Body Mechanics and Animation in Maya: Lifting Heavy Objects 08.Digital-tutors : Body Mechanics and Animation in Maya Pushing Objects 09.Digital-tutors : Body Mechanics and Animation in Maya: Pulling Objects 10.Digital-tutors : Cartoon Character Rigging in Maya 11.Digital-tutors : Character Setup in Maya 12.Digital-tutors : Creating Cartoon Characters in Maya 13.Digital-tutors : Creating Cartoon Sets in Maya 14.Digital-tutors : Cartoon Character Rigging in Maya 15.Digital-tutors : Creating Digital Humans Series 16.Digital-tutors : Creating Stylized Females in Maya 17.Digital-tutors : Creature Rigging in! Maya: Insects 18.Digital-tutors : Animating Quadrupeds in Maya 19.Digital-tutors : UV Layout in Maya 20.Digital-tutors : Creating Concept Vehicles in Maya 21.Digital-tutors : Introduction to Animation in Maya 22.Digital-tutors : Introduction to Maya, 2nd Edition 23.Digital-tutors : Maya Modeling Techniques: Interiors 24.Digital-tutors : Python Scripting in Maya 25.Digital-tutors : Introduction to Rigging in Maya 26.Digital-tutors : Introduction to Shave and a Haircut for Maya 27.Digital-tutors : Exaggerated Facial Modeling in Maya and ZBrush 28.Digital-tutors : Facial Animation and Lip Sync in Maya 29.Digital-tutors : Facial Rigging in Maya 30.Digital-tutors : Female Android Modeling in Maya 31.Digital-tutors : Introduction to RenderMan for Maya 2.0 32.Digital-tutors : Introduction to Modeling in Maya 33.Digital-tutors : Introduction to mental ray in Maya 2009 34.Digital-tutors : Flash and Maya Integration 35.Digital-tutors : HDRI Workflow with Maya and Photoshop 36.Digita! l-tutors : Intermediate Poly/Sub-D Training Kit 37.Digital-tut! ors : In troduction to Dynamics in Maya 38.Digital-tutors : Introduction to Hypershade 39.Digital-tutors : Introduction to Lighting in Maya 40.Digital-tutors : Introduction to Maya 2009 41.Digital-tutors : Introduction to Maya Animation: Walk Cycle 42.Digital-tutors : Introduction to Maya Muscle 43.Digital-tutors : Introduction to Maya nCloth 44.Digital-tutors : Introduction to Maya Paint Effects 45.Digital-tutors : Introduction to MEL 46.Digital-tutors : UV Mapping Workflows in Maya 47.Digital-tutors : Mastering Maya Render Nodes 48.Digital-tutors : Using SyFlex in Maya 49.Digital-tutors : Urban Environment Creation in Maya 50.Digital-tutors : Ultimate Fluids 51.Digital-tutors : The Artists Guide to MEL 52.Digital-tutors : Maya Modeling Techniques: Automotive 53.Digital-tutors : Maya Modeling Techniques: Werewolves 54.Digital-tutors : Maya Unlimited: Cloth 55.Digital-tutors : Maya Unlimited: Fluid Effects 56.Digital-tutors : Maya Unlimited: Fur 57.Digital-tutors : Maya Unlimited: Ha! ir 58.Digital-tutors : mental ray in Maya (e-download) 59.Digital-tutors : mental ray Nodes in Maya 60.Digital-tutors : mental ray Nodes Online Reference Library 61.Digital-tutors : mental ray Rendering Techniques: Interiors 62.Digital-tutors : mental ray Tips and Tricks 63.Digital-tutors : mental ray Workflows in Maya: Caustics 64.Digital-tutors : mental ray Workflows in Maya: Final Gather 65.Digital-tutors : mental ray Workflows in Maya: Global Illumination 66.Digital-tutors : mental ray Workflows in Maya: Subsurface Scattering 67.Digital-tutors : Modeling Next-Gen Characters in Maya 68.Digital-tutors : Motorcycle Modeling Techniques in Maya 69.Digital-tutors : Non-linear Animation with Maya Trax 70.Digital-tutors : nParticles in Maya 2009 71.Digital-tutors : Digital Tutors-Pixar RenderMan Tutorials-Siggraph2007 72.Digital-tutors : Polygon and Sub-D Modeling Workflows in Maya 73.Digital-tutors : Product Visualization in Maya 74.Digital-tutors : RealFlow and Maya Integrati! on 75.Digital-tutors : Render Passes in Maya 2009 76.Digital-t! utors : Rendering with Maya Toon (e-download) 77.Digital-tutors : mental ray in Maya: Rendering Workflow (e-download) 78.Digital-tutors : Rigging Cartoon Vehicles in Maya 79.Digital-tutors : Rigging Quadrupeds in Maya 80.Digital-tutors : Set Dressing and Design in Maya 81.Digital-tutors : Shading Networks in Maya 82.Digital-tutors : Soft and Rigid Bodies in Maya (e-download) 83.Digital-tutors : Stereoscopic 3D in Maya 84.Digital-tutors : Texture Painting with Maya and Photoshop DOWNLOADor
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