Tuesday, September 22, 2009

Mcneel rhinoceros software collections (2007-2009) | 2.45 gb Digital-tutors : sculpting caricatures in zbrush 3

Part: 1 : Mcneel rhinoceros software collections (2007-2009) | 2.45 gb
McNeel Rhinoceros Software Collections (2007-2009) | 2.45 GB
Rhino is a great help to evaluate the performance of product design. Here's an animation of the car passing through walls of plastic bubbles at 80 mph, which reveals complicated slipstream patterns behind the body. The simulation was performed on commercial CAE software SC/Tetra using the 3D model data created in Rhinoceros.
Developer: Robert McNeel Associates
Compatibility with Vista: Yes
System requirements:
Pentium, Celeron, or higher processor; 200 MB disk space; 512 MB RAM; 1 GB or more is recommended; OpenGL graphic card recommended; IntelliMouse recommended; 3-D digitizer optional; 3-D printer optional.
Language: English only
Tabletka: Present
HomePage: Rhinoceros - User projects
Contents:
* Version of the Rhinoceros v3 SR3 to Rhinoceros v4 SR4B (English version)
* Flamingo v1.1 SR6
* V-ray 1.01.71
* T-Splines 1.2
* TechGems 4.2 - powerful software addition with a wide range of advanced tools to create vast collections of jewelry boxes and Gemological materials prepared for use with Rhinoceros;
* Rhino visual tips 4.0 - an overview of opportunities and training in the program.Code:
Part: 2 : Digital-tutors : sculpting caricatures in zbrush 3
Learn an artist-friendly workflow to sculpting caricatures and an array of practical techniques for exaggerating key characteristics, working with art direction, and capturing believable likenesses of your subjects in ZBrush. Provides over 6 hours of project-driven training for artists using ZBrush for sculpting and illustration.Popular highlights include:Exaggerating Key FeaturesWorking with Subtool MasterPosing Models with Transpose MasterMerging SubtoolsCreating Clothing using TopologyRedrawing Facial TopologyBlocking Out Geometry with ZSpheresCreating Adaptive SkinsProjecting Detail into Adaptive SkinsExtracting Geometry to Create AccessoriesCreating Layered CompositionsPainting with DepthPainting over CompositionSculpting Facial FeaturesChanging ZSphere ResolutionWorking from Reference ArtBuilding Teeth and Eyes from PrimitivesAppending SubtoolsPainting HairBaking and Merging LayersDownload:

Monday, September 21, 2009

Vtc.carrara.7.pro.dvd-ag Autodesk maya 2010 multilanguage mac osx | 850 mb

Part: 1 : Vtc.carrara.7.pro.dvd-ag
VTC.Carrara.7.Pro.DVD-AG
Part: 2 : Autodesk maya 2010 multilanguage mac osx | 850 mb
Autodesk Maya 2010 Multilanguage Mac OSX | 850 MB
Autodesk Maya 2010 software is the first release to unify the Autodesk Maya Complete 2009 and Autodesk Maya Unlimited 2009 feature sets, advanced matchmoving capabilities, and high dynamic range compositing.
REQUIREMENTS
Mac OS X 10.5.2 or later
2 GB of RAM
2 GB hard disk space
Hardware-accelerated OpenGL graphics card
Three-button mouse
Note: Please delete version 2009 before using this patch.
Here you go. Just install, use serial and product key. Once installed run all three cracks works like a charm.
Rapidshare:Code:

Sunday, September 20, 2009

Digital-tutors: dynamic simulations with realflow4 St. valentine love cards

Part: 1 : Digital-tutors: dynamic simulations with realflow4
Extend your capabilities of RealFlow4. Learn alternative uses for RealFlow4 and time-saving techniques for creating realistic rigid body simulations and interactions. Contains over 3 hours of project-based training. Perfect for intermediate artists.Popular highlights include:Overview of Real Impact SystemDynamic MotionSimulation ScaleUnderstanding Mass, Density, VolumeCollision PrimitivesPairs and Stacking SolverInitial StatesInitial Velocity and RotationAdaptive and Fixed StepsImporting DynamicsAnimation Driven SimulationRF Python ScriptingLiquid SimulationFloating Rigid BodiesOverview of All ConstraintsBreakable at ForceVehicle Setup with ConstraintsCreate ArrayMeasure ToolEdit/Delete MessageLesson Outline:
1.Introduction and project overview
1:332.Rigid body basics (part 1): box of poker chips
6:563.Rigid body basics (part 2): collision primitivess
7:094.Rigid body basics (part 3): Initial Motion and Initial States6:285.Rigid body basics (part 4): tossing the box
4:476.Rigid body basics (part 5): importing the dynamics
6:287.Rolling barrels (part 1): understanding scale
5:418.Rolling barrels (part 2): mass cloning
7:099.Rolling barrels (part 3): pairs and stacking Solvers7:0710.Rolling barrels (part 4): quicker simulationss
8:4311.Rolling barrels (part 5): importing the barrels
5:5512.Exploring other rigid body parameters
10:4013.On the rocks (part 1): setting up the liquid
6:5914.On the rocks (part 2): dropping the ice
7:3115.On the rocks (part 3): calculating rigid body masses
6:2616.On the rocks (part 4): floating ice
5:4517.Animation driven simulation
10:0118.Pinning objects with the Fixed Constraint
9:1119.Breakable force (part 1): setting the simulation
5:0820.Breakable force (part 2): writing a RealFlow batch script
7:1321.Breakable force (part 3): completing the script
11:1622.Breakable force (part 4): breaking the wall
5:2623.Using the Ball and Socket Constraint
6:5724.Rigging a swing with the Rope Constraint
8:0125.Making a ski-lift with Path Follow Constraints
5:0526.Using the Slider Constraint to rig a weighing scale
5:4227.Setting up doors with Hinge Constraints
5:3428.Car wheel constraints for vehicle rigging (part 1)8:0029.Car wheel constraints for vehicle rigging (part 2)
8:2430.Restricting rigid bodies with Limb Constraints
6:1931.Conclusion
1:07Total Run Time:3:39:56
Download
Part: 2 : St. valentine love cards
St. Valentine Love Cards | 17 MB
Download
Hotfile |  Easy-share

Saturday, September 19, 2009

Stardock windowblinds enhanced 6.4 build 73 Autodesk toxik v2010 for maya v2010 [win32/64]

Part: 1 : Stardock windowblinds enhanced 6.4 build 73
 
WindowBlinds is a one-of-a-kind utility that allows Windows users to completely change the look and feel of the Windows interface by applying a new skin. There are thousands of different skins to choose from that are freely downloadable from the WindowBlinds website. A WindowBlinds skin can change Windows to look like an alternative operating system, favorite sports car brands, favorite sports team, or virtually anything else. With modern video cards, WindowBlinds can do this without reducing performance. WindowBlinds 6 adds the ability to have "blurred glass" window borders on Windows XP which allows artists to make skins that could make Windows XP look virtually identical to Windows Vista.
Part: 2 : Autodesk toxik v2010 for maya v2010 [win32/64]
Autodesk Toxik 2010 - Extend your dimensions and experience truly collaborative digital compositing. Autodesk Toxik software is a node-based digital compositing and visual effects solution with advanced image processing capabilities. Development efforts for Autodesk Toxik compositing software have been transferred to Autodesk Maya 3D modeling, animation, visual effects, and rendering software. Autodesk Toxik is no longer available for purchase as a standalone product.
The software's architecture is built around its ultra-high resolution interaction and high dynamic range imaging (HDRI) core, which allows you to work interactively and intuitively with virtually any visual media, regardless of bit depth or image size.
With its intuitive toolsets, open architecture, and high level of interoperability with Autodesk Maya software, Toxik is the ideal compositor for independent 2D visual effects artists to large-scale film and broadcast facilities.
System Requirements
For 32-bit:
- Windows Vista Business (SP1 or higher), Windows XP Professional (SP2 or higher)
- Intel Pentium 4 or higher, AMD Athlon 64, or AMD Opteron processor
- 2 GB RAM
- 2 GB free hard drive space
- Qualified hardware-accelerated OpenGL graphics card
- Three-button mouse with mouse driver software
- DVD-ROM drive
- Internet Explorer 6.0 or higher, Netscape 7 or higher, Apple Safari, or Mozilla Firefox web browse
For 64-bit:
- Windows Vista Business (SP1 or higher), Microsoft Windows XP x64 Edition (SP2 or higher)
- Intel EM64T, AMD Athlon 64, or AMD Opteron processor
- 2 GB RAM
- 2 GB free hard drive space
- Qualified hardware-accelerated OpenGL graphics card
- Three-button mouse with mouse driver software
- DVD-ROM drive
- Internet Explorer 6.0 or higher, Netscape 7 or higher, Apple Safari, or Mozilla Firefox web browser
DOWNLOAD LINK:
Autodesk Toxik v2010 For Maya v2010 [WIN32]:Rapidshare:
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Autodesk Toxik v2010 For Maya v2010 [WIN64]:
Rapidshare:
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Thursday, September 17, 2009

Superb wallpaper collection Digital-tutors : maya extreme bundle (84 topics)

Part: 1 : Superb wallpaper collection
Superb Wallpaper Collection Download Code: http://uploading.com/files/P6AIDXEI/Animals.rar.html Download Code: http://uploading.com/files/ACNUANUG/Computer_Related.rar.html Download Code: http://uploading.com/files/OISNPJX2/Games.rar.html Download Code: http://uploading.com/files/EV5XGK8E/Girls.rar.html Download Code: http://uploading.com/files/BGQ34IP9/Nature.rar.html Download Code: http://uploading.com/files/2SD0C7LS/Pic_pack.rar.html Download Code: http://uploading.com/files/XQW7O2ZV/Pic_Pack_2.rar.html Download Code: http://uploading.com/files/XD6GXJCQ/Robots.rar.html Download Code: http://uploading.com/files/KAUC62NE/Space.rar.html Download Code: http://uploading.com/files/FJYJ1K2E/Vehicles.rar.html Download Code: http://uploading.com/files/VUC76NGX/Wierd.rar.html If links are down, let me know so I can re-upload them Enjoy and if you like this post, There is no password so ENJOY!!! :D ____________________________ SUPERB COLLECTIONS! GREAT STUFF! Wallpaper. Most Beauti! ful Graphics! (updated) Code: http://www.forumwizard.net/showthread.php?p=1713312#1713312 Computer, IT Programming Collections (continue update) Code: http://www.forumwizard.net/showthread.php?p=1692367#1692367 Mega Music Video. Biggest Collections! (continue update) Code: http://www.forumwizard.net/showthread.php?p=1700018#1700018 Most powerfull Build Your Career (continue updated) Code: http://www.forumwizard.net/showthread.php?p=1674032#1674032
Part: 2 : Digital-tutors : maya extreme bundle (84 topics)
Includes 84 topics, 340 hours, 162 discs 01.Digital-tutors : Add-On: Street Racer Kit 02.Digital-tutors : Animating Cartoon Characters in Maya 03.Digital-tutors : Animating Creatures in Maya: Insects 04.Digital-tutors : Animating Next-Gen Characters in Maya 05.Digital-tutors : Animation Layers in Maya 06.Digital-tutors : Artists Guide to RenderMan for Maya 07.Digital-tutors : Body Mechanics and Animation in Maya: Lifting Heavy Objects 08.Digital-tutors : Body Mechanics and Animation in Maya Pushing Objects 09.Digital-tutors : Body Mechanics and Animation in Maya: Pulling Objects 10.Digital-tutors : Cartoon Character Rigging in Maya 11.Digital-tutors : Character Setup in Maya 12.Digital-tutors : Creating Cartoon Characters in Maya 13.Digital-tutors : Creating Cartoon Sets in Maya 14.Digital-tutors : Cartoon Character Rigging in Maya 15.Digital-tutors : Creating Digital Humans Series 16.Digital-tutors : Creating Stylized Females in Maya 17.Digital-tutors : Creature Rigging in! Maya: Insects 18.Digital-tutors : Animating Quadrupeds in Maya 19.Digital-tutors : UV Layout in Maya 20.Digital-tutors : Creating Concept Vehicles in Maya 21.Digital-tutors : Introduction to Animation in Maya 22.Digital-tutors : Introduction to Maya, 2nd Edition 23.Digital-tutors : Maya Modeling Techniques: Interiors 24.Digital-tutors : Python Scripting in Maya 25.Digital-tutors : Introduction to Rigging in Maya 26.Digital-tutors : Introduction to Shave and a Haircut for Maya 27.Digital-tutors : Exaggerated Facial Modeling in Maya and ZBrush 28.Digital-tutors : Facial Animation and Lip Sync in Maya 29.Digital-tutors : Facial Rigging in Maya 30.Digital-tutors : Female Android Modeling in Maya 31.Digital-tutors : Introduction to RenderMan for Maya 2.0 32.Digital-tutors : Introduction to Modeling in Maya 33.Digital-tutors : Introduction to mental ray in Maya 2009 34.Digital-tutors : Flash and Maya Integration 35.Digital-tutors : HDRI Workflow with Maya and Photoshop 36.Digita! l-tutors : Intermediate Poly/Sub-D Training Kit 37.Digital-tut! ors : In troduction to Dynamics in Maya 38.Digital-tutors : Introduction to Hypershade 39.Digital-tutors : Introduction to Lighting in Maya 40.Digital-tutors : Introduction to Maya 2009 41.Digital-tutors : Introduction to Maya Animation: Walk Cycle 42.Digital-tutors : Introduction to Maya Muscle 43.Digital-tutors : Introduction to Maya nCloth 44.Digital-tutors : Introduction to Maya Paint Effects 45.Digital-tutors : Introduction to MEL 46.Digital-tutors : UV Mapping Workflows in Maya 47.Digital-tutors : Mastering Maya Render Nodes 48.Digital-tutors : Using SyFlex in Maya 49.Digital-tutors : Urban Environment Creation in Maya 50.Digital-tutors : Ultimate Fluids 51.Digital-tutors : The Artists Guide to MEL 52.Digital-tutors : Maya Modeling Techniques: Automotive 53.Digital-tutors : Maya Modeling Techniques: Werewolves 54.Digital-tutors : Maya Unlimited: Cloth 55.Digital-tutors : Maya Unlimited: Fluid Effects 56.Digital-tutors : Maya Unlimited: Fur 57.Digital-tutors : Maya Unlimited: Ha! ir 58.Digital-tutors : mental ray in Maya (e-download) 59.Digital-tutors : mental ray Nodes in Maya 60.Digital-tutors : mental ray Nodes Online Reference Library 61.Digital-tutors : mental ray Rendering Techniques: Interiors 62.Digital-tutors : mental ray Tips and Tricks 63.Digital-tutors : mental ray Workflows in Maya: Caustics 64.Digital-tutors : mental ray Workflows in Maya: Final Gather 65.Digital-tutors : mental ray Workflows in Maya: Global Illumination 66.Digital-tutors : mental ray Workflows in Maya: Subsurface Scattering 67.Digital-tutors : Modeling Next-Gen Characters in Maya 68.Digital-tutors : Motorcycle Modeling Techniques in Maya 69.Digital-tutors : Non-linear Animation with Maya Trax 70.Digital-tutors : nParticles in Maya 2009 71.Digital-tutors : Digital Tutors-Pixar RenderMan Tutorials-Siggraph2007 72.Digital-tutors : Polygon and Sub-D Modeling Workflows in Maya 73.Digital-tutors : Product Visualization in Maya 74.Digital-tutors : RealFlow and Maya Integrati! on 75.Digital-tutors : Render Passes in Maya 2009 76.Digital-t! utors : Rendering with Maya Toon (e-download) 77.Digital-tutors : mental ray in Maya: Rendering Workflow (e-download) 78.Digital-tutors : Rigging Cartoon Vehicles in Maya 79.Digital-tutors : Rigging Quadrupeds in Maya 80.Digital-tutors : Set Dressing and Design in Maya 81.Digital-tutors : Shading Networks in Maya 82.Digital-tutors : Soft and Rigid Bodies in Maya (e-download) 83.Digital-tutors : Stereoscopic 3D in Maya 84.Digital-tutors : Texture Painting with Maya and Photoshop DOWNLOADor

Wednesday, September 16, 2009

Hq cars wallpepers (part 8) Gnomon workshop-the techniques of scott robertson vol1-basic perspective form drawing

Part: 1 : Hq cars wallpepers (part 8)
HQ Cars Wallpepers (part 8)52 St. | 1600x1200 | JPEG | 22 MB
Part: 2 : Gnomon workshop-the techniques of scott robertson vol1-basic perspective form drawing
Gnomon Workshop-The techniques of Scott Robertson vol1-Basic perspective form drawing vol 1 to 9 On this DVD Scott introduces the basics of 1, 2 and 3 point perspective drawing and leads you through the exercises needed to gain the skills necessary to draw man-made forms of your own design. Intended to be a lecture for the beginner or a refresher for the working professional, Scott shares the form building basics he utilizes when doing his advanced vehicle drawings; the drawing of freehand perspective grids and ellipses becomes the basis for a form building strategy. The DVD concludes with the drawing of complex curved surfaces that become the building blocks for vehicles in Scott's following DVDs. Topics Covered: 1 Point Perspective 2 Point Perspective 3 Point Perspective Ellipses Foreshortening Freehand Drawing Techniques Establishing a Perspective View Section Drawing Drawing Symmetrical Forms Chapters: 01: Introduction 02: Drawing Mechanics 03: 1-Point Perspective 04:! 2-Point Perspective 05: 3-Point Perspective 06: Foreshortening 07: Ellipses 08: Section Drawing Introduction 09: X, Y, Z Section Drawing 10: Credits Code: Code:Gnomon workshop The techniques of Scott Robertson volume2 - How to draw cars On this DVD, Scott demonstrates the basic drawing techniques he uses when drawing cars. The lecture begins with a detailed look through some of his past car drawings and the strategies employed while drawing them. Next, Scott demonstrates his techniques of establishing a perspective view and the proportions of a car. After these basic setup steps, follow along as he draws three cars, each in a different perspective view. This DVD is a solid introduction to drawing cars of your own design in perspective with a focus on basic drawing skills. Topics covered: Car Drawing Strategy Establishing Your View Basic Proportions Section Drawing Perspective Construction Freehand Drawing Techniques Building Forms of Your Design Chapters: 01: Introduction ! 02: Looking at Drawings 03: Establishing the View 04: Proporti! on 05: F ront 3/4 View 06: Side View 07: Drawing 5 Spoke Wheels 08: Side View Continued 09: Rear 3/4 View 10: Credits Code: Code:Gnomon The techniques of Scott Robertson volume3: How to draw aircraft On this DVD, Scott demonstrates the basic drawing techniques he uses when drawing aircraft. The lecture begins with a detailed look through some of his past aircraft drawings and the strategies employed while drawing them. Next, Scott demonstrates his techniques of establishing the perspective view and proportion of a couple of simple airplanes. He then draws three more aircraft for you in three different perspective views. The final drawing is then overlaid and refined into a finished line drawing. This DVD is a solid introduction to drawing aircraft of your own design in perspective, with a focus on basic perspective drawing skills. Materials used: Pen, Pencil and Marker. Product Code: SRO03 Topics covered: Aircraft Drawing Strategy Establishing Your View Basic Proportions Section Draw! ing Freehand Drawing Techniques Adding Details Overlay Drawing Process Chapters: 01: Introduction 02: Looking at Drawings 03: Single Wing Plane 04: Bi-Plane 05: VTOL Plane 06: Rear 3/4 View 07: Side View Construction 08: Side View Overlay 09: Final Touches 10: Credits Code: Code:Gnomon The techniques of Scott Robertson volume 4 - How to draw hovercraft and spacecraft On this DVD, Scott demonstrates the basic drawing techniques he uses when drawing hovercraft and spacecraft. The lecture begins with a quick look at several of his past hovercraft vehicle drawings and the strategies employed while drawing them. Next, Scott demonstrates his techniques of drawing eleven different flying vehicles of his own design. He demonstrates his approach to ballpoint pen sketching, chisel-tip pen sketching and pencil sketching. This DVD is a solid introduction to drawing hovercraft and spacecraft of various shapes and sizes, with a focus on basic perspective drawing skills. Materials used: P! en, Pencil and Marker. Product Code: SRO04 Topics covered: Veh! icle Dra wing Strategy Establishing Your View Basic Proportions Section Drawing Graphic Sketching Freehand Drawing Techniques Complex Form Building Drawing from Your Imagination Chapters: 01: Introduction 02: Looking at Drawings 03: Drawing on Newsprint 04: Black Chisel Tip Pen 05: Chisel Tip Pen Demo 06: Pencil Sketching 07: Ballpoint Pen Sketching 08: Credits Code: Code:Matte Surface rendering series 1-3 On this first of three DVDs in the Matte Surface rendering series, Scott shares with you the shading techniques he has been teaching for over a decade. Scott covers the necessary tools and materials, explaining how to use them. Next he explains and demonstrates the basics of how our brains interpret form via value changes. Scott uses observational video clips of a box in various lighting scenarios to reinforce his value assignment strategy. Walking you through several sketches, he shows his techniques for properly constructing the cast shadows of planar forms. The rendering example! s demonstrate the use of pencil, chalk and marker. This DVD is intended as a "must-watch" for beginners and a good refresher for the more experienced artist/designer. Product Code: SRO07 CHAPTERS: 01. Introduction 02. Form Change = Value Change 03. Tools and Materials 04. Casting Shadows 05. Reflected Light 06. Halfway to Black 07. Lighting Strategies 08. Sunlight Shading Demos 09. Local Light Demos 10. The Last Rendering Code: Code:On this second of three DVDs in the Matte Surface rendering series, Scott shares with you the round geoform shading techniques he has been teaching for over a decade. He explains and demonstrates the basics of how our brains interpret round forms via value changes. Scott uses observational video clips of a cylinder, cone and sphere in various lighting scenarios to reinforce his value assignment strategy. Walking you through several sketches, he shows his techniques for properly constructing the cast shadows of each of the round geoforms. At ! the end of the DVD, Scott renders a more complex form (shown o! n the co ver) from start to finish, demonstrating the use of pencil, chalk and marker. This DVD is intended as a "must-watch" for beginners and a good refresher for the more experienced artist/designer. CHAPTERS 01. Introduction 02. Value Change = Form Change 03. Shading Cylinders 04. Shading Cones 05. Shading Spheres 06. Train Rendering Code: Code:On this last of three DVDs in the Matte Surface rendering series, Scott shares with you the complex curved surface shading techniques he has been teaching for over a decade. He explains a logical and technical approach to assigning values to simple curved panels. Using Nupastel chalk and Vertithin-Prismacolor pencils, he shows various lighting strategies you can use to light and render complex curved surfaces of your own design. The curved surface examples increase in complexity by the end of the DVD, when the cover piece is rendered from start to finish. Finally, Scott demonstrates several quick vehicle value sketches, employing all o! f the knowledge learned from this series. This DVD is intended as a "must-watch" for beginners ready to take their skills to the next level, as well as a solid foundation for the more experienced artist/designer. CHAPTERS: 01. Introduction 02. Curved Surface: Example 1 03. Simple Curved Surfaces 04. Compound Curved Surfaces 05. Undercut Curved Surfaces 06. Shading X-Y-Z Surfaces 07. Shading the Floating Form 08. Spaceship 1 09. Spaceship 2 10. Spaceship 3 Code: Code:

Tuesday, September 15, 2009

Best cars wallpapers 2009 Flashden: 7 originals projects to download!

Part: 1 : Best cars wallpapers 2009
Best Cars Wallpapers 200945 JPG | 1600Ч1200 Px. | 29 Mb
Part: 2 : Flashden: 7 originals projects to download!
Demo of the 7 Projects of flashden: http://flashden.net/item/xml-driven-...template/35501 wildwise Ultimate portfolio V2 - Site Templates - FlashDen wildwise Ultimate creative portfolio v1 - Site Templates - FlashDen Site Template XML v3 (carbon flash) - Site Templates - FlashDen Creative Template 4 - Site Templates - FlashDen pin board like forum with flash administration - Site Templates - FlashDen CAMALEON, Full Flash C.M.S Template - Site Templates - FlashDen Download: RapidShare: 1-CLICK Web hosting - Easy Filehosting Enjoy. Nefi.

Monday, September 14, 2009

Hq cars wallpepers (part 7) Wedding bros (2008) dvdrip

Part: 1 : Hq cars wallpepers (part 7)
HQ Cars Wallpepers (part 7) 52 St. | 1600x1200 | JPEG | 22 MB
Part: 2 : Wedding bros (2008) dvdrip
::: General ::: Complete Name : Wedding Bros 2008 ExtraScene Rg Format : .Avi (Audio Video Interleave) File Size : 700 Mb Duration : 1h 02min ::: Image ::: Width : 672 pixels Height : 368 pixels ::: Audio ::: Audio 1 size : 50,612,304 bytes (48.27 Mb) Audio 2 size : 49,773,624 bytes (47.47 Mb) BitRate : 106 kbps Audio Format : Mpeg Layer 3 Subtitle : None ::: Video ::: Video size : Video size: 626,412,408 bytes (597.39 Mb) FrameRate : 23 Frames/Second Data Rate : 1526 kbps Video Sample Rate : 12 bit Video Compression : Xvid Codec Source : Dvd-R Ntsc Quality : 2 Pass Encode - Sharp Matrix Genre : Comedy | Drama User Rating : 6.3/10 Plot__:: For the past 5 years, 3 months, and 26 days, (not that theyre counting) Anthony and Carmine Marconi have been dutifully serving out life sentences in the family carpet business. Fate intervenes during a routine carpet installation when the brothers step into the world of Louis Lou Burns, playboy and king of the Long Island wedding video b! usiness. Mesmerized by Lous fast talk, flashy toys, and leggy secretaries, the brothers abandon the family carpet business and hustle themselves jobs as his new assistants Info: Code: http://www.imdb.com/title/tt0485675/ Screenshots: Download: Code:

Sunday, September 13, 2009

Hq cars wallpepers (part 5) Hq cars wallpepers (part 6)

Part: 1 : Hq cars wallpepers (part 5)
HQ Cars Wallpepers (part 5) 52 St. | 1600x1200 | JPEG | 22 MB
Part: 2 : Hq cars wallpepers (part 6)
HQ Cars Wallpepers (part 6) 52 St. | 1600x1200 | JPEG | 22 MB

Saturday, September 12, 2009

Hq cars wallpepers (part 4) Cars and girls wallpapers hq

Part: 1 : Hq cars wallpepers (part 4)
HQ Cars Wallpepers (part 4) 52 St. | 1600x1200 | JPEG | 22 MB
Part: 2 : Cars and girls wallpapers hq